Friday, June 28, 2013

[Guide] All MoP Secrets - become the best!

Have you wondered what is hiding in the latest mist of pandaria patch?
What makes this expansion so unique and so cool?
Which spots deserve to be seen even if its only to brag infront of your friends?
Have you wanted to get all strategies at one place for pvp/arenas/instances and also gold farming locations?
Tired of trying useless outdated guides?

Well get the MistOfPandaria-Secrets (click here) video guides!

Do know that this is a limited time offer, it may end any time, so get it while you can
What you get:
Never before step by step detailed explanation guide:
-instance grinding
-bg/arena farming
-rare mounts, vanity items, etc.
-getting ALL achievements ingame
-becoming realm's most wealthy character
-dominating the auction house
-unique boss fight scenarios
-leveling all of your professions
-best monk and goblin guides, created in months!
[Bonus]: endless updates 

Don't believe me? Check it out not, follow the link bellow and get the unique offer today

All is one click away - buy it today!

Warning: this is a one time offer!

Tuesday, April 16, 2013

Best Gold Farming AddOn in Mist of Pandaria - Tycoon

Are you wondering which gold earning secrets hide the upcoming patch 5.3.0 ?
Have you wondered why the auction house is always filled with overprices items?
Have you wondered why recipes, profession materials and some skill, like the riding one are so damn expensive?
Have you wondered why people pay sometimes a few k's of gold for a single enchant or a simple item?

It's because people got enough money to spend without thinking about it.

But how did they earn their ingame gold? If you also want to have every item in WoW, then continue reading!

Some bought it via gold farmers - that is illegal and will get you banned!
Some spend their whole time, day and night, grinding ores, herbs and skins only to sell them on the AH and get some gold to buy those epics.
And some, like me, discovered an amazing AddOn which automatics everything! The awesome Tycoon AddOn ! Buy it today, you won't regret it. I bough it and just in a few days I became the richest guy in my guild (I play on Darkspear US, PM 'Dayssmasher' if you see me online).

The price is definitely worth it. Why pay Chinese gold farmers (Ni hao!) when you can earn way way more on your own without the fear of ever getting banned?
If you are like me, and love to brag how you made 100k gold in two days, then wait no more!
Buy today the amazing Tycoon AddOn

Click here today and order now!

Friday, January 18, 2013

Mist of Pandaria Patch 5.0.5 Map ID DB Dump

0 - Azeroth
1 - Kalimdor
13 - test
25 - ScottTest
30 - PVPZone01
33 - Shadowfang
34 - StormwindJail
35 - StormwindPrison
36 - DeadminesInstance
37 - PVPZone02
42 - Collin
43 - WailingCaverns
44 - Monastery
47 - RazorfenKraulInstance
48 - Blackfathom
70 - Uldaman
90 - GnomeragonInstance
109 - SunkenTemple
129 - RazorfenDowns
169 - EmeraldDream
189 - MonasteryInstances
209 - TanarisInstance
229 - BlackRockSpire
230 - BlackrockDepths
249 - OnyxiaLairInstance
269 - CavernsOfTime
289 - SchoolofNecromancy
309 - Zul'gurub
329 - Stratholme
349 - Mauradon
369 - DeeprunTram
389 - OrgrimmarInstance
409 - MoltenCore
429 - DireMaul
449 - AlliancePVPBarracks
450 - HordePVPBarracks
451 - development
469 - BlackwingLair
489 - PVPZone03
509 - AhnQiraj
529 - PVPZone04
530 - Expansion01
531 - AhnQirajTemple
532 - Karazahn
533 - Stratholme Raid
534 - HyjalPast
540 - HellfireMilitary
542 - HellfireDemon
543 - HellfireRampart
544 - HellfireRaid
545 - CoilfangPumping
546 - CoilfangMarsh
547 - CoilfangDraenei
548 - CoilfangRaid
550 - TempestKeepRaid
552 - TempestKeepArcane
553 - TempestKeepAtrium
554 - TempestKeepFactory
555 - AuchindounShadow
556 - AuchindounDemon
557 - AuchindounEthereal
558 - AuchindounDraenei
559 - PVPZone05
560 - HillsbradPast
562 - bladesedgearena
564 - BlackTemple
565 - GruulsLair
566 - NetherstormBG
568 - ZulAman
571 - Northrend
572 - PVPLordaeron
573 - ExteriorTest
574 - Valgarde70
575 - UtgardePinnacle
576 - Nexus70
578 - Nexus80
580 - SunwellPlateau
582 - Transport176244
584 - Transport176231
585 - Sunwell5ManFix
586 - Transport181645
587 - Transport177233
588 - Transport176310
589 - Transport175080
590 - Transport176495
591 - Transport164871
592 - Transport186238
593 - Transport20808
594 - Transport187038
595 - StratholmeCOT
596 - Transport187263
597 - CraigTest
598 - Sunwell5Man
599 - Ulduar70
600 - DrakTheronKeep
601 - Azjol_Uppercity
602 - Ulduar80
603 - UlduarRaid
604 - GunDrak
605 - development_nonweighted
606 - QA_DVD
607 - NorthrendBG
608 - DalaranPrison
609 - DeathKnightStart
610 - Transport_Tirisfal _Vengeance_Landing
612 - Transport_Menethil_Valgarde
613 - Transport_Orgrimmar_Warsong_Hold
614 - Transport_Stormwind_Valiance_Keep
615 - ChamberOfAspectsBlack
616 - NexusRaid
617 - DalaranArena
618 - OrgrimmarArena
619 - Azjol_LowerCity
620 - Transport_Moa'ki_Unu'pe
621 - Transport_Moa'ki_Kamagua
622 - Transport192241
623 - Transport192242
624 - WintergraspRaid
627 - unused
628 - IsleofConquest
631 - IcecrownCitadel
632 - IcecrownCitadel5Man
637 - AbyssalMaw
638 - Gilneas
641 - Transport_AllianceAirshipBG
642 - Transport_HordeAirshipBG
643 - AbyssalMaw_Interior
644 - Uldum
645 - BlackRockSpire_4_0
646 - Deephome
647 - Transport_Orgrimmar_to_Thunderbluff
648 - LostIsles
649 - ArgentTournamentRaid
650 - ArgentTournamentDungeon
651 - ElevatorSpawnTest
654 - Gilneas2
655 - GilneasPhase1
656 - GilneasPhase2
657 - SkywallDungeon
658 - QuarryofTears
659 - LostIslesPhase1
660 - Deephomeceiling
661 - LostIslesPhase2
662 - Transport197195
668 - HallsOfReflection
669 - BlackwingDescent
670 - GrimBatolDungeon
671 - GrimBatolRaid
672 - Transport197347
673 - Transport197348
674 - Transport197349-2
712 - Transport197349
713 - Transport197350
718 - Transport201834
719 - MountHyjalPhase1
720 - Firelands1
721 - Firelands2
723 - Stormwind
724 - ChamberofAspectsRed
725 - DeepholmeDungeon
726 - CataclysmCTF
727 - STV_Mine_BG
728 - TheBattleforGilneas
730 - MaelstromZone
731 - DesolaceBomb
732 - TolBarad
734 - AhnQirajTerrace
736 - TwilightHighlandsDragonmawPhase
738 - Transport200100
739 - Transport200101
740 - Transport200102
741 - Transport200103
742 - Transport203729
743 - Transport203730
746 - UldumPhaseOasis
747 - Transport 203732
748 - Transport203858
749 - Transport203859
750 - Transport203860
751 - RedgridgeOrcBomb
752 - RedridgeBridgePhaseOne
753 - RedridgeBridgePhaseTwo
754 - SkywallRaid
755 - UldumDungeon
757 - BaradinHold
759 - UldumPhasedEntrance
760 - TwilightHighlandsPhasedEntrance
761 - Gilneas_BG_2
762 - Transport 203861
763 - Transport 203862
764 - UldumPhaseWreckedCamp
765 - Transport203863
766 - Transport 2033864
767 - Transport 2033865
859 - Zul_Gurub5Man
860 - NewRaceStartZone
861 - FirelandsDailies
870 - HawaiiMainLand
930 - ScenarioAlcazIsland
938 - COTDragonblight
939 - COTWarOfTheAncients
940 - TheHourOfTwilight
951 - NexusLegendary
959 - ShadowpanHideout
960 - EastTemple
961 - StormstoutBrewery
962 - TheGreatWall
967 - DeathwingBack
968 - EyeoftheStorm2.0
971 - JadeForestAllianceHubPhase
972 - JadeForestBattlefieldPhase
974 - DarkmoonFaire
975 - TurtleShipPhase01
976 - TurtleShipPhase02
977 - MaelstromDeathwingFight
980 - TolVirArena
994 - MoguDungeon
995 - MoguInteriorRaid
996 - MoguExteriorRaid
998 - ValleyOfPower
999 - BFTAllianceScenario
1000 - BFTHordeScenario
1001 - ScarletSanctuaryArmoryAndLibrary
1004 - ScarletMonasteryCathedralGY
1005 - BrewmasterScenario01
1007 - NewScholomance
1008 - MogushanPalace
1009 - MantidRaid
1010 - MistsCTF3
1011 - MantidDungeon
1014 - MonkAreaScenario
1019 - RuinsOfTheramore
1024 - PandaFishingVillageScenario
1028 - MoguRuinsScenario
1029 - AncientMoguCryptScenario
1030 - AncientMoguCyptDestroyedScenario
1031 - ProvingGroundsScenario
1032 - PetBattleJadeForest
1035 - ValleyOfPowerScenario
1043 - RingOfValorScenario
1048 - BrewmasterScenario03
1049 - BlackOxTempleScenario
1050 - ScenarioKlaxxiIsland
1051 - ScenarioBrewmaster04
1060 - LevelDesignLand-DevOnly
1066 - StormwindGunshipPandariaStartArea
1074 - OrgrimmarGunshipPandariaStart
1075 - TheramoreScenarioPhase
1076 - JadeForestHordeStartingArea

Patch 5.2 PTR Official Notes Update

Interesting Notes

  • The new legendary item is a meta gem, not head enchant.
  • Heroic Pandaria dungeons now award 100 Justice points per boss and gold drops scale based on number of players.
  • Mists of Pandaria Season 2 Malevolent Gladiator’s PvP gear can now be purchased with Honor Points instead of Conquest Points, including weapons, but newly purchased Season 2 Malevolent Gladiator’s armor, offhands, and shields will have an item level of 476 (was 483). Existing Malevolent items are unaffected.
  • Balance, Feral, Windwalker, Retribution, Shadow, Enhancement and Elemental now gain 25% of the bonus healing provided by PvP Power (was 0%).
  • Players in low level battlegrounds will have their effective level raised to the maximum level allowed in that battleground bracket.
  • Rated Battlegrounds now award conquest to the losing team based on their final score. The losing team can earn up to 200 Conquest Points from a very close match.
  • Staves and polearms can be transmogrified to each other.
  • Patch 5.0 Valor gear costs 50% less, and Patch 5.1 Valor Gear now costs 25% less.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • The Legendary Quest Continues:
    • Wrathion must know the origin and source of Mogu power, and Azeroth's mightiest heroes will aid the Black Prince in finding out what it is. The search for information will take players into the depths of the Thunder King's Palace, and pit them against trials of perseverance and skill. Along the way, they'll unlock the secrets to a new legendary metagem, Crown of the Heavens.

  • Death Knight (Forums / Skills / Talent Calculator)
  • Druid (Forums / Skills / Talent Calculator)
    • Cyclone range has been increased to 30 yards (was 20), and it now has a 30-second cooldown for Feral Druids. In addition, it will now share diminishing returns with Banish, Seduction, Bind Elemental, Hex, Freezing Trap, Wyvern Sting, Gouge, Sap, Hibernate, Paralysis, Polymorph, Ring of Frost, Repentance, and Quaking Palm.
    • Balance
      • Starfall will no longer strike targets that are affected by crowd control effects.
    • Restoration
      • Naturalist: This new passive learned at level 10 by Restoration Druids increases all healing done by the Druid by 10%.
      • Wild Mushroom will now gain 75% of the overhealing performed by the Druid’s Rejuvenation effects, up to a maximum of 100% of the Druid’s health in bonus healing, and growing larger as they do so. When Wild Mushroom: Bloom is cast, this bonus healing will be divided evenly amongst targets in the area of effect.
    • Balance/Restoration Druid PvP Gloves: Bonus now increases Cyclone duration by 2 seconds (previously increased Cyclone range by 5 yards).
  • Hunter (Forums / Skills / Talent Calculator)
    • Aimed Shot cast time has been been reduced to 2.5 seconds (was 2.9 seconds).
  • Mage (Forums / Skills / Talent Calculator)
  • Monk (Forums / Skills / Talent Calculator)
    • Windwalker
      • New Level-75 Ability: Storm, Earth and Fire
        • The Windwalker can summon up to 2 elemental duplicates that mirror damaging abilities that the Monk uses while they are active. For each spirit summoned, the Monk's damage is reduced: 1 spirit causes the Monk and the spirit to deal 60% of the Monk's normal damage, while 2 spirits will cause the Monk and both active spirits to deal 40% of the Monk's normal damage. Each spirit lasts until the ability is canceled, that spirit's target dies or otherwise becomes unavailable, or they're killed (they can be targeted and have 10% of the Monk's health).
          • When using Fist of Fury, the stun effect will only apply from the Monk (not the spirits).
      • Spinning Fire Blossom’ damage has been adjusted to scale from weapon damage rather than attack power.
      • Tigereye Brew now gains 1 charge after spending 3 Chi (was 4 Chi).
    • Brewmaster
      • Black Ox Statue
        • The damage requirement to activate Sanctuary of the Ox has been increased by 100%. The spell tooltip has been updated to reflect the change.
  • Paladin (Forums / Skills / Talent Calculator)
  • Priest (Forums / Skills / Talent Calculator)
    • Angelic Bulwark Spirit Shell can no longer be dispelled.
    • For Shadow, this ability causes Mind Flay to gain the Insanity effect when it's cast on a target with 3 Shadow damage-over-time spells on them. Insanity causes Mind Flay to deal double damage for the duration.
    • Devouring Plague now deals its damage evenly through its duration.
    • Focused Will is now a passive for Holy priests as well as Discipline priests.
    • Flash Heal healing has been reduced by 30%. A new passive (available at level 10) increases Flash Heal healing by 43% for Holy and Discipline Priests.
    • Power Word: Solace has been replace with a new talent: Solace & Insanity.
      • For Holy and Discpline, Power Word: Solace replaces Holy Fire. It deals the same damage, and interacts with other spells and abilities in the same manner, but is instant, costs no mana, and restores 1% of maximum mana on each cast.
    • Glyph of Desperation has been replaced with Glyph of Binding Heal. Pain Suppression and Guardian Spirit can now always be cast while stunned.
    • New Glyph: Glyph of Binding Heal applies Binding Heal a third nearby friendly target, but costs 35% more mana.
    • Glyph of Inner Focus has been replaced with Glyph of Weakened Soul. Casting Inner Focus now always grants 5 seconds of immunity to Silence, Interrupts, and Dispels.
    • New Glyph: Glyph of Weakened Soul reduces the duration of Weakened Soul by 2 seconds.
    • Discipline
      • Penance damage and healing has been increased by 20%.
      • Rapture now reduces the cost of Power Word: Shield by 25% 50% and provides mana equal to 150% 250% (was 200%) of the Priest's Spirit, but no longer benefits from Spirit provided by short-duration bonuses.
      • Divine Aegis is no longer guaranteed when Prayer of Healing is cast. The effect now procs when the spell crits.
    • The 2-piece Holy/Discipline PvP set bonus is now the previous Holy Spark 4-piece bonus, instead of Diamond Soul.
    • The 4-piece Holy/Discipline PvP set bonus has been redesigned. It now reduces the cooldown of Chakra by 25 seconds. When Spirit Shell is active the mana cost of Flash Heal is reduced by 50%.
  • Rogue (Forums / Skills / Talent Calculator)
    • Shuriken Toss now causes the Rogue to throw shuriken instead of auto-attacking for 10 seconds after Shuriken Toss is used. Auto-attack damage from Shuriken Toss has been lowered to 75% (was 80%), and the new shuriken auto-attack override is canceled when the Rogue enters melee range of the target.
    • Smoke Bomb now reduces damage taken by allies in the area of effect by 20% in addition to current effects.
    • Nerve Strike now reduces the effectiveness of healing provided by the target by 10% (was 25%).
    • PvP set bonuses have been changed:
      • Vigor is now the 4-piece set bonus and increases maximum energy by 30 (was 10).
    • Combat
      • Blade Flurry has been changed. It now strikes up to 4 additional nearby targets for 40% of normal damage.
  • Shaman (Forums / Skills / Talent Calculator)
    • Chain Lightning will now deal the same damage to subsequent targets as it does to the first.
    • Lava Beam's damage now increases with jumps. Each jump increases the damage by 10%.
    • Elemental Mastery now has a 90-second cooldown (was 2 minutes).
    • Enhancement
      • Mental Quickness now lowers the cost of shocks by 90% (still lowers the cost of other “beneficial, instant, damaging and totem spells” by 75%).
      • The tier-14 2-piece set bonus now grants 2 charges of Maelstrom Weapon every time the Shaman uses Stormstrike.
  • Warlock (Forums / Skills / Talent Calculator)
    • Fel Armor now reduces damage taken by 10%, instead of increasing the Warlock’s armor.
    • Blood Fear has a new visual and sound effect, and has a visual and sound effect when the proc occurs.
    • Burning Rush now also prevents movement impairing effects from reducing the Warlock’s movement speed below 100% of normal, in addition to its other effects.
    • The Imp pet ability Blood Pact has been removed.
    • Dark Intent now increases Stamina in addition to Spell Power.
    • New Glyph: Glyph of Ember Tap. This glyph increases the healing gained from Ember Tap by 33%, but the health is restored over 10 seconds.
    • Glyph of Unstable Affliction changed. This ability now reduces the cast time of Unstable Affliction by 25%.
    • Affliction
      • Unstable Affliction’s Backlash effect is now always a critical hit, and deals approximately 15% more damage.
      • The tier-14 2-piece set bonus now causes Dark Soul to incresae the duraton of Haunt by 4 seconds (instead of the previous Nightfall modifier).
    • Demonology
      • Chaos Wave now have a new visual.
  • Warrior (Forums / Skills / Talent Calculator)
    • The benefit of Haste from items and consumables has been increased by 100% for all Warriors.
    • Bladestorm can no longer be disarmed.
    • Defensive Stance now reduces damage by 15% (was 25%).
    • Unwavering Sentinel now improves the damage reduction of Defensive Stance by 10% for Protection Warriors.
    • Second Wind now causes a Warrior that has been reduced to 35% health or lower to regenerate 2% of their health per second (was 3%), and now generates 15 Rage over 10 seconds (was 20 Rage).
    • Second Wind will no longer regenerate health while the Warrior is stunned.
    • Warbringer now reduces the target's movement by 50% for 15 seconds (8 seconds in PvP) in addition to its other effects. The 3-second stun/knockdown is now in the diminishing returns category for stuns (same as Shockwave and Storm Bolt), and not the proc stun diminishing returns category.
    • Impending Victory will now heal the Warrior for 15% of maximum health when they have not slain an enemy (was 10%).
    • Arms
      • Taste for Blood has been redesigned. It now causes the Warrior to gain 2 stacks of Overpower (maximum of 5 stacks) when Mortal Strike deals damage, 1 stack when the target dodges, and no longer interacts with Heroic Strike. It now requires level 20 (was level 50).
      • Overpower now costs 10 rage.
    • Fury
      • Bloodsurge now reduces the Rage cost of Wild Strike by 30 (was 20) and its duration has been increased to 15 seconds (was 10 seconds).

  • Fite spectral porcupine fite! Three new spectral porcupine spirit beasts have appeared across Pandaria as tameable beasts, though taming them may provide quite a challenge.

Pet Battles
  • Prowl now lasts for 2 rounds.
  • Crystal Overload now lasts for 2 rounds.
  • Focus Chi now lasts for 1 round.
  • Elite Battle Pets have been added to the game world. These rare pets will spawn alone against an entire team. The Beasts of Fable taming quest will now become available from Gentle San or Sara Finkleswitch once Aki the Chosen has been defeated. Defeating all of the fabled beasts will award the new Red Panda pet, while completing the associated daily quest has a chance to award the rare brown, white, and orange variants.

Raids, Dungeons and Scenarios
  • Heroic Pandaria dungeons now award 100 Justice points per boss. Gold drops for those bosses have also been changed from a static 50 gold to a 40-60 gold range. Less gold will drop in groups consisting of less than 5 players.

  • Mists of Pandaria Season 2 Malevolent Gladiator’s PvP gear can now be purchased with Honor Points instead of Conquest Points, including weapons.
  • All newly purchased Season 2 Malevolent Gladiator’s armor, offhands, and shields will have an item level of 476 (was 483). Existing Malevolent items are unaffected.
  • Balance, Feral, Windwalker, Retribution, Shadow, Enhancement and Elemental now gain 25% of the bonus healing provided by PvP Power (was 0%). Dedicated healers will continue to gain 50% of the bonus healing provided by PvP Power and 0% damage from PvP Power.
  • For casters and healers, PVP Power is now split evenly between main-hand and off-hand in a manner similar to a dual-wield melee class. This change is retroactive, affecting Season 12 Malevolent and Malevolent Elite items. There should be no net change for any character already using a main-hand/off-hand combination.
  • PVP Caster weapons in Season 13 cost 2250 Conquest Points (down from 2500) and shields/off-hands cost 1250 (up from 1000), to reflect the increased value of the off-hand slot for classes that use it in this manner. This change is not retroactive and applies only to Season 13 items.

  • Players in low level battlegrounds will have their effective level raised to the maximum level allowed in that battleground bracket. Players' base stats and spells are scaled accordingly and are treated as the same level when determining hits, misses, and critical effect chance.
  • Rated Battlegrounds now award conquest to the losing team based on their final score. The losing team can earn up to 200 Conquest Points from a very close match.

  • Transmogrification rules have been broadened for several weapon types.
    • Two-handed axes, maces, and swords can be Transmogrified to each other.
    • One-handed axes, maces, and swords can be Transmogrified to each other.
    • Staves and polearms can be transmogrified to each other.
  • The ethereals that offered to upgrade items using Valor or Justice points have departed Azeroth for the moment. They may yet return in a future patch.
  • The cost of Valor Point gear introduced in patch 5.0 has been reduced by 50%.
  • The cost of Valor Point gear introduced in patch 5.1 has been reduced by 25%.

  • The Reputation panel on the character screen will now let players know which reputations they have purchased and used Grand Commendations for.
  • There is now an option to show absorb effects (such as Power Word: Shield) on player, target, party and raid frames. This feature is currently enabled if you turn on the predictive healing option. Unlike predictive healing, absorb effects will display for enemy targets.

Bug Fixes
  • Classes
  • Mac
    • Fixed an issue that would cause command-left-click to occur as right-click while using trackpad functionality.
    • The Logitech LCD applet for G19/G15 keyboards will now launch with the 64-bit client.

Monday, January 7, 2013

[Release] PQR - Rotation Bot

PQR is a bot designed to perform complex DPS, healing and tanking rotations for the player. It was mainly designed to reduce the tediousness of performing a complex rotation for hours on end, which for many can be a huge relief and provide them with a better WoW experience where they may have wanted to quit in other cases.

  • No addons to configure.
  • No pixel scanning to hinder performance.
  • Easily customizable and shareable abilities and rotations.

You will just need to find a rotation to get started, and there are plenty posted in this thread and on the Wiki. Scroll down to the bottom of this post for direct links to each classes' rotation page. Please do some searching before making posts.

Download PQR | VirusTotal Scan

(Run PQRUpdater.exe in a new, or current directory of PQR to download the latest version.)

Manual Download Only:
*NOTE: Since you are downloading an EXE directly, some web browsers may consider it malicious.
If you are unable to use the updater, you may download PQR.exe and PQR.exe.config directly.
If you need to download offsets directly, the list of offsets can be found here.
You will need to download from this link:
Simply add the XML file name to the end of that URL. Ex: Offsets_15050.xml
Would be:

If you are playing WoW 3.3.5, download PQR 1.1 here:
How to Use Rotation Bot
1) Launch PQR.exe
2) Select the process you would like to attach to. You must be logged into your character to do this.
3) Install and Select your Primary and Secondary rotations.
4) Press ALT+X to start your Primary rotation, and ALT+Z to start your Secondary rotation. Pressing the key(s) again will either stop the bot or switch the rotation, depending on what you have selected.

How to Use Interrupt Bot
1) Add/Remove any spell that you would like to interrupt on the main form or select "Interrupt All Spells".
2) Press ALT+C to start/stop Interrupt Mode.

Configuring a Rotation
1) Select the "Rotation Editor"
2) Select the Class that you wish to edit.
3) Select the Profile you wish to edit, or create a new profile.
4) Select the rotation you wish to edit, or add a new rotation.
5) The "Current Abilities" list is the rotation that will be used from top to bottom.
6) Rotations are automatically saved as you make changes.
7) You may also provide a static download address for your profiles to allow users to use the "Download Update" button as well as provide a note to users so they have more details on what the rotation is supposed to do.

Configuring an Ability
1) Select the Ability Editor.

2) Select the Class for which you would like to configure an ability for.
3) Select the Profile for which you would like to configure an ability for.
4) Configuring an ability. An ability only requires a couple parts to work properly, which I have marked as required.

  1. Ability Name (Required) - This is just the name to represent the ability, it must be unique.
  2. Spell ID (Required) - This is the spell ID that will be casted if the ability 'returns true.' Use spell ID 0 to not cast any spell.
  3. Actions (Optional) - A list of macros that will be performed if this ability returns true. Delimited by a |. Ex: /startattack|/petattack|/use 13
  4. Cancel Channel (Optional) - Is this ability allowed to be cast while channeling?
  5. Recast Delay (Optional) - The number of milliseconds before this ability is allowed to be recast.
  6. Skip Unknown (Optional) - Should this ability be skipped if the spell ID is unknown? Does NOT apply to spell ID 0.
  7. Target (Required) - Who to cast the spell at. Valid units are provided and you can also use the PQR_CustomTarget before returning true to name another unit.
  8. Lua (Required) - The lua code to be executed to determine if this ability will be executed. It is executed in the form of a function, so you should use 'return true' to indicate you wish to cast the ability.

5) Press "Save."

Here is an example ability.
Example: Cast Hammer of Wrath if the player has "Avenging Wrath" buff (allowing our Execute ability to be cast at any time), or if the target is less than 20% HP.

        local sAW = UnitBuffID("player", 31884) 
        local unithealth = 100 * UnitHealth("target") / UnitHealthMax("target")

        if sAW ~= nil then
            return true
            if unithealth <= 20 then -- only usable if target health < 20%
                return true

OwnedCore Community Supported Classes and Specs:
Death Knight Rotations
Druid Rotations
Hunter Rotations
Mage Rotations
Monk Rotations
Paladin Rotations
Priest Rotations
Rogue Rotations
Shaman Rotations
Warlock Rotations
Warrior Rotations

-Ryuk-, JuJuBosc, Shynd (fasm), TOM_RUS (making everyones lives 100 times easier with the Info Dump thread every patch) , and many many more people from the Memory Editing section.